
Digital and Design Technologies
At St Joseph’s Primary School, technology is not just an isolated subject but a core component of the integrated Inquiry and STEM programs. In alignment with the Victorian Curriculum 2.0, the school empowers students to transition from being passive consumers of technology to becoming active “users, designers, and producers” of innovative solutions.
The curriculum is delivered through two distinct yet complementary streams:
1. Digital Technologies
This stream focuses on computational thinking and understanding the digital systems that shape our world. At St Joseph’s, students develop a deep understanding of data and information systems.
-
Foundation to Year 2: Students explore common digital systems and begin to understand algorithms by following and creating simple sequences of steps, such as using robotic toys (like Blue-Bots) to navigate maps.
-
Years 3 to 6: Students engage in more complex tasks, including visual programming (coding) and managing data. The school utilizes a range of hardware, such as Spheros, Micro:bits, and Edison robots, to teach students how to design and implement digital solutions for real-world problems.
2. Design and Technologies
This stream emphasizes design thinking and the Inquiry Process. Students investigate, generate, and create “designed solutions” to address everyday needs.
-
The Design Process: Using the school’s LAUNCH Design Cycle, students identify problems, brainstorm ideas, and build prototypes.
-
Materials and Tools: Students work with a variety of materials—ranging from traditional construction and recycled materials to advanced tools like 3D printers and LEGO engineering kits—to bring their solutions to life.
-
Sustainability: Following the Victorian Curriculum 2.0 standards, students are taught to consider the social and environmental impact of their designs, fostering a sense of ethical responsibility.